issue has been resolved thank you for quick response
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Thanks Moon Wizard!
Hi, I'm having a problem with some Fantasy Grounds Unity themes cutting off part of the character sheet. The pictures hopefully show the problem that I'm having. I've checked all the default themes, and the themes that work and don't are noted below.
Works: Default, Light, Dark, Simple Brown, Simple Grey
Cut off: Classic, Dungeon, Leather, Wood
Attachment 61394
Attachment 61393
Attachment 61395
Just pushed an update to the Test channel, which should be released mid month, that should help CoC7 work better with themes.
Regards,
JPG
Thanks a lot for this great update. No more lateral cuts on some character sheet windows with some themes.
I tried it with most (probably all) of the themes. They are all working nicely.
There is some errors popping with the FGA theme but I'm sure it will be fixed quickly because the theme Magicant Red works with no problem and it is done by the same artist.
Most importantly for me and my players the Big Portrait extension is still working with no problem, it is so nice we can't play without it!
Small problem: The beast's NPCs are mostly build 0. For example, horse should be build 4, black bear should be build 3. :-) I found this out because I was trying to show my players what a build 4 creature would look like size-wise so they would have an advantage when shooting at a large target.
Hi Amersiun,
The Beasts NPC records (and many others) are "Race" records, meaning that they do not have fixed stats, but are calculated randomly when instatiated (dragged to the combat tracker). When this happens, the derived stats, like Dodge and Build are calculated from their actual stats, I just tested and it working as expected.
I hope that makes it clearer.
I was helping a player create their character, and they said that no occupations were showing up under the Character > Occupations tab on the right.
I had them go into modules and load the CoC modules, but still no Occupations.
They were able to drag and drop the Occupation directly from the module, but they never showed up under the Occupations tab.