Hi Teddy,
The bar changes color now, like the "Dot" option, but isn't depleting like it did before. Screenshot:
Attachment 44140
Thanks.
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Hi Teddy,
The bar changes color now, like the "Dot" option, but isn't depleting like it did before. Screenshot:
Attachment 44140
Thanks.
Thank you for the report. Since you verified that the bar does change colors it can still track damage for you. In the mean time till I can get the bar depleting correctly, this will be something that will need to be used till I can find a solution.
I notice that in the third part of - against the Aeon Throne - the walls/LoS are not done for the maps of - the third eye salvage- and -Aurelos- !!!
I think I found a new bug after latest update. It used to be, when NPCs were out of hit points, they were dead. Now, it appears that when they exceed their hit points, they are unconscious and dying. I checked in options, and I still have only 'friendly' toggled to autoroll stabilization checks.
Is it possible to get the headings fixed for the Armor Table as a maintenance fix?
Here is a screenshot of the table.
Thanks for the report. With the latest ActorManager changes, I have been slowly working through and getting things to work as they were before. This may take a bit longer than expected. Finding many of my old tricks actually is causing more problems. Will get the fixes into the base code once I have them settled.
I will add it to my list of things to look into, but the ActorManager updates are taking priority.
@SuperTeddy57,
Just checking, but did you put the small cosmetic one I reported on 2/21 on your list?
Character Selection