I think the problem is that you're editing existing records in the other modules. If you are going to do it this way you need to use the Description DB Backup Method, which for reasons I mentioned, isn't the most intuitive for Players.
Try this, to see what I mean (this is the proper way to do it):
- Create a new campaign (don't load any modules)
- Create a new Talent
- Enter all the data in all fields
- Export everything in the campaign to a new Module named something like TEST EXPORT
- In another campaign, load TEST EXPORT. You'll see the Talent you created with the data.
If you're going to just edit the records in another module, you must use the Description Backup feature. It will not export records you didn't create (or copy as new) in that campaign. I just tested the above and it works as expected.
If you want to edit the existing modules from the Google Drive with descriptions, you could also try a python script I wrote that will work if you have all the data in OggDude XML files already:
https://drive.google.com/drive/folde...B6?usp=sharing
Otherwise you need to create a Description Backup and export that within the module you used to edit them. Then in the campaign with your players you load the Description Backup and restore the descriptions, but I believe it only works for players if you also share the records after the edit. This is why I prefer to make my own modules with the data already there.
Another thing to try, this should also work:
- Create a new campaign
- Load one of the modules like for EoTE
- Click and Drag ONE Talent to Copy it
- Edit the copy with all the data
- Export the module with all data as something like MODULE TEST
- In a new campaign, load MODULE TEST -- you will see in that module there is only one record, the Talent you copied, with all the data
Hope that helps!