Originally Posted by
DraaGulFireclaw
I discovered an interesting bug. If you use the combat tracker to apply wounds to minion groups and minions die that way, the sheet does not automatically update the skills of the minions. They remain as good as if they had never lost a member.
However, the bug only applies if the minion sheet (the one generated by adding the minions to the combat tracker) is closed and only the combat tracker's own fields are used to edit the values on the sheet. Weird.
Steps to reproduce / an example:
1. Add a minion group with more than one member to the combat tracker.
Let us assume you add 4 minions with 3 Agility and Ranged Heavy as a group skill.
2. Look at their group skills and note what ability dice pool they get.
The example group receives 3 yellow dice (3 ability dice upgraded three times from the three minions beyond the first).
3. Add enough wounds to the group, while in sheet view, to knock the amount of minions down to 3. Check the skill tab.
The example group now gets 2 yellow and 1 green dice, as they should!
4. Add enough wounds from the combat tracker to knock the amount of minions down to 2. Now use the combat tracker "Offense" tab to make an attack using one of their weapons.
The example group still gets 2 yellow and 1 green dice, as if they never lost a member!