Originally Posted by
Artrem
We also noted a few items in the Genesys/Star Wars ruleset not working after the recent FG update. Our group plays FFG Star Wars and noticed following issues last week and this week. We also created new campaigns in both Genesys as well as Star Wars with no extensions and had following results:
Same Dice error message as previously stated:
--[ERROR] Script execution error: [string "CoreRPG:scripts/manager_diceskin.lua"]:438: attempt to call field 'getColorsFromCurrentID' (a nil value)
Destiny Chits (Works in Genesys campaign/Not working in Star Wars campaign):
-- Does not allow GM to add destiny Tokens when left click on images
-- Reports dark side destiny chit used in chat window, but no change to the Destiny Token.
-- No report of light side destiny chit used in chat window, no change to Destiny Token.
-- Dragging light or dark side chit to dicepoolwindow does still upgrade the dice pool correctly but did not change the destiny token images.
Initiative Rolls (Both Genesys & Star Wars campaigns not working as previously):
(Using player sheet & combat tracker menu radial)
-- Dice are rolled, correct output is shown on the chat window of symbols from dice, but initiative value is not updated into the combat tracker.
Dicepool Tracker Window (Both Genesys & Star Wars campaigns not working as previously):
It states "(This list will be empty until at least one player connects)" despite players being connected and controlling character sheets.
-- Console Warning - setValue: Database note not owned (combattracker.initskill)
-- Console Warning - windowcontrol: Could not find frame (indexboxtitledicebox) in control () in class (dieboxgenview)
-- Attempted Fixes with no success: Players relogged, players released character sheets and reselected character sheet, players attempted to create new characters
As stated numerous times, thank you so much for creating this work of love to both of johniba and Sevrick. Our gaming group truly appreciates all the hard work and this is still the best option in our opinion for playing FFG Star Wars. This post was to see if others have seen the same issues since the FG update and if so, to help with any troubleshooting when you have the time.