PFS - Dawn of the Scarlet Sun - 28 March 7pm UTC.
The coastal city of Magnimar is no stranger to crime, yet recently, a series of murders has sent a chill through the early morning streets. Someone—or something—is stalking and killing worshipers of Sarenrae, the goddess of the sun. The city guard is prepared to ambush the murderer, but they need help—help of the kind that adventurers are so good at providing. What is the sinister truth behind these violent acts?
This is a single session Game-day module designed for six characters levels 4-6.
Calendar link https://www.fantasygrounds.com/calen...ex.xcp?id=1369
Signup thread https://www.fantasygrounds.com/forum...-March-7pm-UTC
Pathfinder Module: Plunder & Peril
Legendary Treasure!
Tall tales of hidden riches are common in the pirate-infested taverns of the Shackles, but when Captain Varossa Lanteri claims to know the location of the secret treasure hoard of legendary Captain Jemma Redclaw, it seems she may be telling the truth. Captain Lanteri hires the PCs on as crew to help her assemble the magic key that will open the door to Redclaw’s treasure... and the ancient cyclops stronghold in which it’s hidden! Can the PCs survive long enough to claim their share of the lost loot, or will their enemies—or their allies—send them to a watery grave?
Plunder & Peril is a collection of three adventures that link to form one deluxe super-adventure for 4th-level characters, and includes 64 action-packed pages filled with aquatic predators, marauding dragons, cyclopean horrors, and more! These tales parallel and elaborate upon the swashbuckling excitement of the Skull & Shackles Adventure Path and the Pathfinder Adventure Card Game: Skull & Shackles Base Set. Plus, chart your course through pirate plagued seas with a full-color poster map featuring the most detailed view of the Shackles ever released. Players can expect to reach 7th level by the time they complete the third adventure and claim their share of Redclaw’s treasure—if they can survive the ancient terrors that guard the hoard!
I will be running this module for PFS credit with non PFS characters i.e you can get up to 4 Chronicle sheets and 4 levels for your favourite PFS character but you don't have to commit him to actual play, I suspect its going to take 10-15 sessions to fully complete and I will run the sessions for 2 to 3 hours every monday from 8pm BST
calendar entry here https://www.fantasygrounds.com/calen...ex.xcp?id=1373
forum thread here....
Emerald Spire level 3 - Splinterden 10pm UTC April 2nd
... It’s become clear that the Pathfinder Society is not the only ones occupying the Spire. If we’re to progress further we’ll need to contend with a group that are holed up in the Spire’s third level. We don’t know anything about them, except that if they’re hiding out here then chances are it’s because they don’t want patrols from Fort Inevitable to notice them. The letter of warrant supplied to us by Drovust gives us authority to ‘act in the interest of good order and keep the lady commander’s laws.’...
Level three of the Emerald Spire.
A single session PFS game for levels 2-4 with a reward of 3xp/4PP.
Calendar signups https://www.fantasygrounds.com/calen...ex.xcp?id=1375
Forum signups for your XML and past chronicles. https://www.fantasygrounds.com/forum...-UTC-April-2nd