Originally Posted by
dbachen
Coming in a little late on the feedback with the new interface. I understand why you hooked into the manual roll interface, but I definitely agree with the other posters that it makes it more complicated for the players.
Previously, they had a simple button to click which was to roll the dice and was very clearly from the extension saying it was a roll request. Now, they are provided with a popup that simply reads manual dice entry, and they have to know that they are supposed to click the dice icon. If they click the green checkbox (which from a UI perspective is the most logical), then they get a 0 on the roll, because that's what in the manual roll. This is where the confusion is. I really like the simplicity of the single button roll choice with their portrait..
I'm in this same boat - I'll keep an eye on it, hoping in the future you'll give the option. I don't use manual rolls and don't like the idea that a player can just choose to hit or even crit in a pivotal moment. If there was a way to tell when a player manually enters a result I would definitely go back to using it, but this is a hard stop for me. Regardless, thanks for all your hard work.