Update 1.20:
- [Updated] Changes due to the 2021-02 CoreRPG changes
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Update 1.20:
- [Updated] Changes due to the 2021-02 CoreRPG changes
The worked thanks.
Ok. I am running FGU, with the D&D 5e rules. I downloaded this extension, and placed it into my extensions folder. I then started the game, and loaded my campaign. When I went over to the extensions list to activate the extension, it was not in my list of extensions. I started the game up anyway, hoping that maybe I didn't need to activate it, but it was not there when the game loaded. Any idea what I am missing?
Thanks,
B.B.
Brian, you have to activate the extension before you load to the campaign. See below:
Attachment 43949
That was it. I was looking under "B" for Better Menus, I didn't spot it under "C". Thanks!!
FYI, apparently Lighting from the Menus folder is no longer functional in FGU
IE mood lighting isnt handled in this way, it is instead handled by FX on maps instead
Also, not that I am intermittently getting these errors and Better Menus stops functioning
Wasnt even doing anything, just leave game up for a while and try to access a pulldown
Have a bunch of other exts running so COULD be conflict
[2/24/2021 10:59:51 AM] [ERROR] Script execution error: [string "menulist_window"]:23: attempt to index field 'windowDropDown' (a userdata value)
[2/24/2021 10:59:51 AM] [ERROR] Script execution error: [string "desktop/scripts/menubutton.lua"]:317: attempt to index global 'windowDropDown' (a userdata value)
Found an issue when using the purchased FG Winter Theme.
The Dice Tower gets cropped:
Original:
https://i.imgur.com/1D4BFlE.png
With Better Menus:
https://i.imgur.com/6IFvrvN.png
I commented out this code in desktop_classes_adnd.xml and seemed to fix it. Hope it does not break something else :-)
<!--windowclass name="dicetower" merge="join">
<sizelimits>
<minimum width="100" height="90" />
</sizelimits>
<sheetdata>
<genericcontrol name="base">
<bounds>0,0,100,90</bounds>
<droptypes>
<type merge="add">attack</type>
<type merge="add">damage</type>
<type merge="add">heal</type>
<type merge="add">init</type>
<type merge="add">save</type>
<type merge="add">check</type>
</droptypes>
</genericcontrol>
</sheetdata>
</windowclass-->