No need to derail the to do list on my account. Just wanted to make sure that I had the best current way of doing what I was thinking of doing. Much thanks again to all!
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That actually does sound like fun. Our group got a bit bored of ship to ship combat, the best we came up with was everyone jumping into a starfighter and dog fighting.
I too would be interested in taking a look at that.
This one? Yeah, it was pretty neat! That sounds cool.
EDIT:
I just checked that pdf, I had downloaded a while ago.
I am thinking I could easly create a house rule option to turn on/off in the ruleset.
Turning it on, all those stat conversions in the vehicles, I can do them automatically
Then I think you would only need a module with the new talent/skills etca
That would be super awesome.
I did make a small change for my group. I have to play test it more but Instead of getting rid of shield facing completely I made it a manuver to switch between face and no facing. It seemed that not having shield facing removed some of the awesome from Gain the Advatage action. I figured in some cases you would just want the default facing and others you would want it.
Sevrick, is there supposed to be anything in the special ability's section? I see it as entirely empty for all three files.
No. I never found much use for this in the star wars libraries. Very few special abelites show up enough times to justify having it. For example Droid or Amphibious. I suppose this is there for Genesys. You make almost all your NPCs and some books like Secrets of the Crucible have specific special abilities that you can mix and match.
The only use I could see for it in star wars is have 1 of each special ability in the game for people wanting to browse them for creating their own NPCs. I never bothered with this because I mostly reskin npcs and make up my own abilities. If this something everyone wants I supposed I could do that.
Edge of the Empire
- Added Lords of Nal Hutta Source Book to the Libraries.
- Added CZ-88 Heavy Loader Arm, Reinforced Gauntlets, and Vibro-bayonet Attachments weapon profiles to items.
- Correct Lieutenant-constable Kreeg and Security Officers page number.
- Renamed Spooked Ronto to Spooked/Enraged Ronto to reflect there are 2 stat blocks with the same exact stats.
- Gustip has the same stat blocks as Gustip, Drall Major-Domo. So used the more descriptive name.
- Added Random Explorer Motivations table.
Force and Destiny Libraries
- Added Seeker Moralities Tables
- Added Pistol Hilt and Stun Blaster Attachment Weapon Stats to Items.
- Added Entrenching tool, Thermal Cutter, and Individual Field Disruptor weapon stats to items.
- Fixed some page refrences.
- Fixed typos