My response that you are quoting is from 5 days before your report - eg it wasnt in response to you.
The error you reported is fixed if you the FGU updater.
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It looks like James has already published my update - run the updater and it should be fixed.
Just a few small things scattered throughout that I've noticed over time.
- Natural Born Scoundrel's NBS Rogue path has attribute gains at level 2 and 8, and shouldn't.
- Freeport Companion Player's "Undine Personality" table is missing 13-15, I believe.
- The Core Rulebook Player's Spear item (basic melee weapons) should not have ranged property, also should not say Requires Strength 11+ (both are for the military spear which is entirely missing).
- Monstrous Page Pack 6: The Remainder's "Weird Miscellaneous Traits" table has a partial unnumbered entry at the top.
Welcome DJR77
Thanks for the post - we will get those fixed up!
Hi there are a number of effects that seem not to be working properly e.g instead of applying a bane to your attack they apply a boon instead.
Sorry I have not checked all of the effects but I will use fatigue as an example.
As you will see in the attached images it is applying a boon to the attack which should be a bane
Attachment 59956
Attachment 59957
Attachment 59958
Thanks andywo12 - ill dig in to those ASAP.
hello, I found some bugs:
Core Rulebook GM:
images:
Gauntlet Structure -> missing image
Web Structure -> missing image
Well Structure -> missing image
Core Rulebook Player:
reference manual:
Chapter 2/Afflictions -> "Poisoned" is in paragraph format instead of title
Chapter 6: Equpment -> typo "Equipment"
Chapter 10: Bestiary/Animated Corpose -> typo "Animated Corpse"
ruleset:
when rolling a 6 while dying (fate roll) nothing changes. (it should go back to disabled)
The Cumbersome trait of a weapon adds a bane which adds the number on the d6. (the bane should subtract the d6 number to the roll)
It looks like a similar problem that I have been having , I originally thought it was to do with the effects like fatigue not working properly, but after some more testing I can guarantee the problem is with the banes acting like boons and giving a bonus rather than a penalty.
It doesn't seem to matter if you roll from the character or monsters from the combat tracker it has the same problem with the banes ...
Similar problems to what I have had .
Originally I thought it was just linked to effects but I have learnt that the problem is to with Banes not working properly .
It does not seem to matter if I add the Banes to either the character sheet or via the combat tracker they all seem to add the number to the roll instead of subtracting it , which is a shame as it's a important part of the rule system.