Originally Posted by
sciencephile
Hi Aaronw2196,
As a matter of practice I use the non-grid versions. While it might not be a problem now other than for the occasional GM who wants to resize a map (having pre-defined lines into the graphic itself would render this GM's map a mess if there were a second set of grid lines), it may be a potential problem for when Unity is released. Unity will allow for a bit more customization of grid lines (changing the color of the grid lines or making them invisible so you can move tokens without seeing the lines). If the maps used maps that had grid lines built into them, this would essentially take away these options for everyone. For instance, a GM might want an only slightly visible yellow grid line. It would be overlayed on top of a prominent black grid line built into the graphic, thus eliminating this user's wishes.
I am making an update to Hellknight Hill and in the process I have re-tooled the map grids for you. This will likely go out in the next Tuesday update.