Great. Thanks Trenloe!
Swapping out the export.lua file in the WFRP .pak file for the SW EotE one worked like a charm.
Printable View
Anyone gotten the WFRP v3 ruleset running in FG Unity? I have tried to, needed to fix a couple of XML errors thrown up in some of the extensions (Chaos Theme etc.) that I installed and another XML error in the ruleset (a comment line was not correctly formatted as such, missing the !)
But, even after fixing these minor XML issues: it seems that FG Unity doesn't find the ruleset. I copied a campaign that I am running in FG classic into the campaign folder, and it correctly appears in the “Host campaign” section (even displaying that it is a WFRP v3 campaign), but when I want to start I get an error that the "WFRP v3" ruleset cannot be found.
Also, when I want to create a new campaign to host, the WFRP v3 ruleset does not appear in the list… Anyone up to fixing this? That would be über-cool!
I am working on a Genesys ruleset, which started as the star wars ruleset, which in turn is using a lot of the code from the whfrp3 ruleset.
I am somewhat familiar to this point with most of the code and i can tell you this
One of the biggest things to make it work on unity is to provide new fonts. The old rulesets like whfrp3 uses a mix of ttf fonts, and oft. Unity does not support oft and will cause issues.
There are also differences in how other things are handled, like dice rolling, and i believe there will be need to rewrite it (the code could be reused from the ruleset i am building)
There would be two different approaches:
1 - quick and dirty: update some classes (buttons, fields etca)
This would probably be a quick way to make it run, altough without the modern features from FG, like the libraries etca. We would still have the old formats.
2 - a complete rewrite. I would love to work on this, and i think i can pull it off, but i will only do this once i am done with the Genesys ruleset, and also a new star wars one (which actually is very quick to do, since it will import genesys on the fly)
For now, i would say stick with FGClassic to play WHFRP3, and if you can wait, i promise i will work on this, since i still love WHFRP3 a lot...
I will see if i can make it run on unity as is, and later on, rewrite a completely new ruleset using all the cool new features...
There are two approaches imo, to making it run on unity
Hi all,
So I was really pleased to see that there was such a fleshed out ruleset for WHF3rd Edition. I have read this thread thoroughly and have go to the point of downloading Notepad++ and installing the XML plugin so that I can edit the library file to input the card information from the sets I own. Upon opening the library file in Notepad++ however it displays in..."gibberish", for want of a better word. Are there any settings in Notepad++ that I have to enable in order to see the contents of the file in standard characters. Many thanks in advance.
the file is a zip file
unzip it and then you can view/edit files with notepad++
Thank you! Discovered that in the end. Happy editing!