Originally Posted by
Alyksandrei
About the concentration limiting function: If I set it to "on", where it restricts concentration to a single spell, then some spells like Hunter's Mark don't work properly - they require an effect on the caster and an effect on the target, with both effects marked as concentration (to expire properly), and the extension treats them as separate spells and expires the first when you apply the second. But if I toggle the concentration setting to "off", then my players can have multiple concentration effects from different spells on at the same time, and we have to actually remember to check. I always make sure my players preface effects with the name of the spell/ability that grants them, such that spells like Hunter's Mark have effects that all start "Hunter's Mark;" followed by whatever actual effects-coding is required. Is there a way to have the extension check for that and make an exception to the "only one concentration effect per caster" rule?