Originally Posted by
sciencephile
I'm not sure that I would classify this as a "bug" so much as a style difference between GMs. You obviously don't want your players to be able to tell the difference between a magical quality breastplate and a normal non-magical breastplate, for instance.
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I would also argue that the mere fact that a breastplate, for example, is "not identified" and missing most of its information due to being in a "not identified" state will clue in 99.9% of players that that item is not truly a mundane breastplate. They will then just cast the Detect Magic cantrip to see that it is magical.
Given that this is a style thing, if it is changed, there is a good chance that one or more people will report it as a problem to change it back. I can see some GM's and players then being upset that not distinguishing the "not identified" magic items may be harder to see in the party list because they are not tagged (or the GMs will have to go to the extra trouble of then writing "magical" in front of the item. So, as you can see, that can go both ways depending on the GM who runs the game.
I'll kick it around with the team to see which direction makes most sense: changing it as you suggested, or keeping it consistent with the previous standard that was used for all AP modules.
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