Hello all
I've got 2 questions for the effect experts !
1) Is it possible to delay the begining of an effect ? For instance let's take the example of a "delayed fireball" that will explode 3 rounds after it has been cast, or the effect of a poison that would occur 1 hour after it has been applied... I did not find anything on that
2) I have noticed that the DMGTYPE effect doesn't work when it's placed after a conditional tag. For exemple "IFT: ALIGN(evil); DMGTYPE: force" does not work (though it's ok when placed alone)... Am I doing something wrong ?
Thank you for your lightenings, dear fellows ;)