Got annoyed on Monday trying to manage my global map and the other maps in it. So obviously, new feature in combat groups now. Basically, a tokenfield has been added into the active combat group name data so that each combat group can have its own token associated with it. Which can then be dropped on a global map. Then if you double click (host only) on the group name map token it will execute the same logic in V1.5 that will bring up the map centered on the individual CT entries of that group (if in a map). What does this do? Make my life WAY easier when moving a PC group through a global map where they encounter fixed NPC combat groups - plus even if I don't have the PC's in a map at the moment they are moving around the global map (unless I have some generic map with them placed in it or forget to remove them from the last map) I like to be able to have a labeled icon for them so that if I encounter a fixed encounter - that map will spring up when I click on that groups map token then can just add in my PCs and their NPC companions right into it. If you don't understand what I'm saying - don't worry about it. This thing is still in limbo until FG Forge gets out in January - or this month is ending - hopefully "soon".
V1.6 - Can also add a token to the active group name and drop it on a map. Double clicking on it will open up the map and center the token in it. This is useful for having a global map with the group name token in it. If you double click (host only) on this group name token then the same logic for the group name text field double click will bring up a specific map for the individual tokens in the group name.
The picture is my PC group's token that I doubled clicked on twice to bring up and center the global map, then in global map I doubled clicked on the PC's Group Name token and brought up the local map with individual members of that group were in - then double clicked again to get it centered. Makes my life so much simpler. Lazy DM wins again! Still no way to Zoom or window area so that is still an issue but getting map up and centered you can deal with mouse wheel zooming yourself.