Looks cool! I would love to use this in Pathfinder 2E and Starfinder 2E.
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Looks cool! I would love to use this in Pathfinder 2E and Starfinder 2E.
Phenomenal work...!!
I'm sure I shall playtest it thoroughly. If I find any bugs that I can replicate, I'll do my best to record and report em. Bravo!
Now works in CoreRPG ruleset and all other rulesets I tested. It probably works on all rulesets. I was unable to test on Shadowdark, Rolemaster, & Against the Darkmaster because I dont own those rulesets.
It would most likely not work with Shadowdark as it uses Near and Double-Near for movement rates, not a specific number. Not sure how many people actually play RM or Against the Darkmaster, (probably not a whole lot) so it's no problem there. Thanks for looking into it though.
Purchased it to use for Pathfinder! So functionality seems a bit different from the video (for example each time you release the dragging it counts as travelled with no option to change the behaviour, but I'm fine with this). In particular, it does not seem to be limiting the movement to the creature speed, or is that because I'm on GM side? Actually it would be useful to have the enforceable speed limit also on GM side although I would make the arrows not visible to players.
You can change it in the PER USER option at the top of the options list, not in the step counter area.
You need to turn the limit movement on the map button toggle or go into the settings and turn it on there, for the second issue.
You can turn off the arrows by clicking the toggle on the map for visibility, or going into the options and turning it off there.
Some reason PF might not have that option, here is what it looks like in 5E.
Attachment 63771