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It is sad that this great-sounding tool is no more.... Oberoten, do you have a version of it lying around?
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If there's enough interest I could look at embedding a tablesmith parser into FantasyGrounds. You could then (in theory) add your existing TS scripts into FG (cut n paste) and execute in FG. Or we could look to leverage the rollable tables object from CoreRPG to generate rollable table versions of your TS scripts.
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Well, Zeus, I'd certainly appreciate it. I doubt whether I'm the only one. The thing I'd like to get around to doing is working a table generator where you could just drag one or more items to it. If the item's source had a frequency, it would be copied into the item list. If not, the frequency would default to common. The frequencies could either be numbers, or a code like the old AD&D monster frequency (unique, very rare, rare, uncommon, common, and I'd add a + or a - optionally to each; so vr-=2,vr=4,vr+=6,r-=9,r=11,r+=14,u-=17,u=20,u+=35,c-=50,c=65,c+=80). Then the table generator would assign the roll range for each item according to these relative weights. I'd really like to do that.
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Give me a little time to finishing up helping with 5E and completing PAR5E and I'll take a look to see if we can incorporate some Tablesmith goodness into FG and CoreRPG.
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