Wow that was fast, must have caught you at a good time!
I hope i didn't come on too strong on 5.), as i am overall really impressed with the implementation, and if it is at the request of the developer then it is what it is, and i can accept that, as i do want to use the system. I think there's been enough said on that topic so i will leave it at that.
sure, i will do my best to communicate the steps i took in attempting to create a toggle effect for the berserker frenzy ability;
firstly, i may be going about this wrong, and i totally accept that i could be missing steps or features that are available.
*edit because i see you already addressed 1.)*
(2.) ok great!
(3.) Concentration Checks: i was testing with the bend will ability
3a.) target another character in the CT
3b.) click "+" on bend will in the character sheet
3c.) click "seize control" action, which rolls 1d20 for the check and 1d4 for corruption
3d.) on a success, i click the "seize control" effect on the character sheet, which applies the "seize control" effect to the targeted character in the CT
3e.) with a 3rd character in the CT, i target the caster who used "bend will", rolling to hit until i land a hit, then rolling damage (drag and drop from character sheet to CT)
3f.) the attack, damage and armor all roll normally, but there is no concentration check, and no concentration effect visible in the CT on the caster
concentration is meant to proc when the caster takes damage - in my test, the caster took damage enough to overcome the PT and become prone, but no concentration check was made.
3g.) i then repeated the process with the same results, using the "confusion" ability.
yah i totally understand, you cant make too many changes at once.
(4.) right, yah i can see when applying the above (bend will and confusion) that there exist the "seize control" and "confused" effects; as GM it would be useful to have them at the ready to apply at will, rather than digging through ability menus. Thanks!
i totally understand that it all takes time and effort and as a singular dev that's a pretty tall order, again i didn't mean to come off too abrasive with the (5.) and i understand if that is out of your hands.
i hope this report helps; and i will continue to post if/when i come across more issues.
thanks for your time Simon, i appreciate the prompt reply (bed time for me though now!)
cheers