Originally Posted by
Myrdin Potter
If you want to be even more of a hero, look at adding the same thing to NPC.
There are a ton of NPC that do not parse the abilities into CT effects, especially ones in 3rd party modules.
The easiest solution I have thought of is exactly what you did for items, allow the entry of an effect for the NPC that appears on the CT.
The top of the world ability would be to be able to add a power/spell like player characters can, but I suspect the code for that is much hard to add cast, saving throws, etc.