Small update to 1.4 that adds the Abilities/Combat frame to the PC sheet. I had this cooking over the weekend, but I think better to release it even with static (DR 12) reporting rather than wait weeks to figure out the rest.
Basically the reporting of Success/failure is hardcoded against DR of 12, which is the default target number in combat and normal difficulty. Hopefully somehow will find a way to add the desktop panels and use them to configure dynamic difficulty for reporting purposes.
@numy1448 - help is always welcomed. Fantasy Grounds is using LUA for scripting and XML for layouting, so you have to become familiar with both. The .pak file is actually renamed .zip file that you can freely open with 7zip or other program that supports .zip format. The ruleset is actually layered on top of CoreRPG, so many things are inherited automatically.
https://www.fantasygrounds.com/forum...1&d=1589265799