Oh I'll have a look at trigger me timbers and see if that's something it can do.
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Oh I'll have a look at trigger me timbers and see if that's something it can do.
Does INT:19-X still not work? Doesn't seem to be working on my end. I noticed in the changelog it broke a while back but it seemed based on the comments in this thread that it was fixed.
Ah, interesting. Thank you for the quick reply and work-around!
I saw this was updated on the forge, but didn't see anything listed here for update notes.
Version Update: 3.17.1
Hotfix: ActionDamage.applyDamage header change in 5E Ruleset
When loaded with Advanced Effects, I have an issue where whenever I deal damage to something I get the following console error, and no damage is dealt to the target.
EDIT: Apparently, this doesn't just happen with Advanced Effects. I'll try to figure out which specific extensions this happens with.Quote:
[7/20/2022 2:02:31 PM] s'ActionDamage.applyDamage - DEPRECATED - 2022-07-19 - Use ActionDamage.applyDamage(rSource, rTarget, rRoll)'
[7/20/2022 2:02:31 PM] s'ActionDamage.applyDamage - DEPRECATED - 2022-07-19 - Use ActionDamage.applyDamage(rSource, rTarget, rRoll)'
[7/20/2022 2:02:31 PM] [ERROR] Handler error: [string "scripts/manager_action_damage.lua"]:1022: bad argument #1 to 'match' (string expected, got nil)
EDIT2: Nevermind the previous edit, the other extensions I'm having a problem with do this regardless of whether or not BCEG is loaded.
I'm having that error as well, and isolated it down to something happening between 5E - Advanced Effects & BCEG, as the damage is dealt and the extension works fine when BCEG is run in isolation.
I have a fix in for this. Hopefully it will be up shortly. Sorry for the errors as I was caught off guard.