I have recently been testing out aura's and ongoing save with spirit guardians and noticed this
Not sure if anyone else has noticed this or not with Spirit Guardians. But when my player has cast the spell. It does the roll on the foe's turn but applies no damage. As soon as the player logs off and I do it, it works as intended. And it does not seem to use the enemies Save but the players instead
The coding i am using.
AURA: 15 foe; Spirit Guardians; IF: FACTION(foe); Spirit Guardians (C); SAVEO: WIS DC 12 (M) (H); SAVEDMG: 3d8 radiant
Attachment 60695