Initial tests with client movement with out token locking is working correctly.
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Initial tests with client movement with out token locking is working correctly.
Looking forward to the encumbrance penalty extension. I miss having that one :)
now available for testing :)
https://github.com/bmos/FG-PFRPG-Enc...ag/v1.0-beta.1
I think the only thing missing from Total Encumbrance is the inventory value total (unless I missed that in one of the extensions).
I chose not to reimplemented that because there are other extensions that do it well. I suggest WatBot2ndBrkfst and FeatherRin's "PFRPG - Character Wealth" extension. I had previously adopted some of the code submitted to that extension by FeatherRin for use in Total Encumbrance.
I have reimplemented it into its own extension, but it requires bmos' CoreRPG Coins Weight extension if you want coin value added in. This is because I and my players like seeing it on the character sheet in an automated way. I did attribute bmos and left in the code that was attributed to other people as well. It should work with 3.5E and up (borrowing part of the table from the Coins Weight extension to match currency names and values).