Originally Posted by
johniba
Hey so, I have some Idea I have been thinking for some time, to try to improve combat maps for Genesys/SW
I would like to throw here my ideas, to see if you guys can give some feedback and improve on this.
So here is the thing... I really want to add basic automation at least in regards to targetting, and automatically adding defense dice, and maybe even difficulty dice
But for Ranged combat, adding difficulty dice automatically would involve checking range between actor and target on the map... and we all know range in Gen/SW is abstract.
So my idea was to try to make something like this:
Maybe add parameters in the map window, where the GM could configure range bands related to distance/grids:
So, the GM would open a map, and on the right panel under Grid config, they would have:
Engaged : 0-1
Short: 1-1
Medium ... and so on
Then, I would modify the code that checks for distance, and based on the config above, I could display in the target arrow linking Actor to Target, the Range distance
I would also be able to read that range, for when automating the distance, and adding difficulty dice to the ranged rolls
But this is just an idea, and I am really interested in hearing from you guys based on your experience playing
EDIT: Maybe I could not only have a list of range bands, but more than one:
One list for ground combat, space combat, sea combat....
Another improvement I have on my wishlist is adding the ability to have vehicle tokens on the map.
So if you could toggle showing a vehicle/personal token (also displaying some small tokens underneath the vehicle token, to represent who are in each vehicle)