Me again,
I said this before, but I am going to say it again in hopes NERD EYE will fix this. And with most of the fixes people are asking for, this should be one of the easiest of them all.
But when a GM rolls dice for an NPC, any successes beyond the difficulty generates momentum, it does not generate DOOM. What is stated in the current ruleset when ever a GM rolls the dice is not as per the rules of the game.
A GM never rolls and gets doom, he gets momentum and then can change it to doom after.
No doom is ever generated in this way.. The doom that is stated is not correct.. please correct it.
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