Originally Posted by
Blacky
Public vs private is an issue in every FG ruleset unfortunately. I tend to personally prefer to have as much as private as possible, I like rpg rules, they help me, but I don't want to continuously flaunt them in front of everyone at the table with rolls, display PC skill level and such to every player, etc.
Officially, Fate is much more open. In theory, every player could/should know the sheet of every other PC, even Aspects that their character don't know about this other player's character. On the other hand, not every Aspect is public.
As far as narrative device, I wasn't asking some something cold like “Compel yes/no” in text. Ideally (cf my first post about it) something that is a narrative tool, a way to convey the theatrics of a Fate Point hanged over the player head on a real-life gaming table.
In any cases, imho, the various little things (i18n, PC sheet, etc.) should come first, then the Aspects handling and Free Invokes. Those are much more important.