I'll add it to the list to look into in future.
Printable View
Alternatively, some way for character sheets to remember between sessions what setting they were on last would also work.
I'd originally designed it this way (keeping the button and view states in the database) but this created lots of issues in testing when the GM and a player had the same character sheet view. So, it's basically not an option as the GM and player might prefer different settings and it's incredibly complex to try to change the database access to different data for the GM and the player, which would create more issues than it solves.
Ah yes, I remember that.
Speaking of - I have a few players who still have messed up favorites menus (with all the blank categories) from back when that was still a bug. Is there a way to repair their character sheets and make that go away?
When doing medicine / treat wounds on multiple people through the activities, it rolls only once and uses same number for all targets. Could this be changed so there are multiple rolls and separate results for each target?
The escape activity has changed, it worked before the latest update.
Now the Targeting is set to None and the skill checks have their Target DC also set to None instead of Fortitude / Reflex.