I moved your post to the correct thread.
1. There is no main tab on the party sheet.
2. To add a PC drop it on the Order tab.
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I moved your post to the correct thread.
1. There is no main tab on the party sheet.
2. To add a PC drop it on the Order tab.
Hi, we are having trouble with adding a damage adjustment (under weapon proficiency) to the two-handed sword. The DmgAdj box doesn't affect the damage output for any of our characters using the two-handed sword, but it does work for those same characters when using different weapons. This led me to think it might be a bug. But, if not a bug, we'd appreciate any thoughts on what we might be doing wrong.
Yeah definitely a bug thank you for reporting. I'll get it fixed asap
OK it is fixed. The dash was snagging up the match. So I just stripped all special characters and spaces before I did the match. Not sure why I did not do that before.
Thanks so much for the quick turnaround on this!
Getting this error when "adding encounter to the combat tracker":
[10/22/2023 11:44:37 AM] [ERROR] Script execution error: [string "OSE2:scripts/CombatManager2.lua"]:115: bad argument #2 to 'random' (interval is empty)
Only 1 'Rat, Normal' was showing up on the Map and CT. It appears to be related to the '0' for the 'Rat, Normal' NPC's Hit Dice entry.
Yeah the normal rat has 1 Hp and no HD. You must have determine HP randomly and the lua function cant handle an interval 1,1. Ill put in a check and get this updated. Nice find.
Hi.
When dropping a weapon from "Items" onto a NPC, the damage is not entered on the NPC sheet. Also, only the first property of the weapon is entered on the NPC sheet for the weapon. Additionally, when dropping a ranged weapon, the ranges are not listed.
Examples:
Dragging a "Sling" over to a NPC sheet, the damage the sling deals is blank and the only property listed is "Blunt". The qualities of the sling does not have "Blunt, Missile (5'-40'/41'-80'/81'-160')".
When dragging a "Longbow" to the NPC sheet, the only property automatically listed is "piercing". The damage dealt is empty. The ranges and "Two-handed" are not entered in the bow's properties.
Not a major problem, but would be handy to have all of the properties entered.
I really dig this feature and use it very often.
Cheers!
EDIT:
I see. The "Properties" are brought over. It is the "Qualities" that are not listed. Is there a way to list the Qualities of the weapon (in the Items page) in the "Properties" of weapon on the NPC sheet?
Yeah that is not coded. It's the third iteration and the last time I touched it added on drop. I'll see if I can finish it up when I get some time.
Can someone else check this to make sure it's not me. When I create a Barbarian, with a 17 Strength the PC should get both a +2 to Hit and +2 to Damage but I'm only getting a +1 to Hit bonus. It's only doing this with that one class (I have 9 other PC's created that have the correct +2/+2). This is without any other items active, and no dual wield, or weapon specialization settings toggled.