I would like to receive your updated files, please. Send to this e-mail [email protected].
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I would like to receive your updated files, please. Send to this e-mail [email protected].
I haven't modded or updated the libray. I just wanted to post which books were missing in case someone wanted to update it. So the Library 2.0 posted by Trenloe is the most current version. Unfortunately I have not investigated the format of the xml to make any additions. And to clarify when I looked into the file I simply did a find for all of the sourcebook names and the ones in the post above were the ones that did not exist.
Sadly the links for the Starship and equipment Librarys don't work anymore.
Any idea where/how i can get those two librarys?
I've downloaded the .mod file for the player library v2.0. All indications seem to be that you simply place the file in your 'modules' folder in the appdata and it should show up in your Modules (upper right in-game). It's there in the modules folder among all the others (monster and character pogs and tokens, etc.) However, when I open the game and open Modules, it's not listed. Am I misunderstanding or missing a step? Does the file need to be modified in some way? I've tried closing and re-opening, doing an update, and it still isn't there.
I'm on FGC Ultimate. The Library only lists "Maps > fgbattlemaps" - and even that is just text, there are no maps. And there's nothing from the Star Wars mod.
Like I said, I downloaded the file "Star Wars Player Library.mod" and placed it in the folder "C: > Users > (my name) > AppData > Roaming > Fantasy Grounds > Modules. It's at the end of a list of other .mod files, including some that DO show up in my in-game Modules menu. This seems like it ought to be very straight forward and I genuinely don't know what I'm doing wrong.
Works fine for me. Have you scrolled down within the modules window? Use the mouse-wheel or click-drag the scrollbar on the right side of the Modules window.
https://www.fantasygrounds.com/forum...chmentid=33594
Folder path is wrong for FGU - there should be a /SmiteWorks in there