the book was first published 4 to 5 months ago so I think its a one off
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the book was first published 4 to 5 months ago so I think its a one off
This mod is amazing. I literally just cut and pasted from a pdf and it parsed it 100% accurately on the first time. I was dumbstruck by the ease.
When looking over my NPCs and trying to drag and drop spells onto the caster, I noticed the spells from the library don't drop onto the NPC sheets (they just drop an empty spell template). I assume this was what you guys were talking about over the last few pages of this thread. My question is, has a solution been found? I think Trinloe was working on it (if I understood the thread correctly) but he said it was slow and difficult work. How's it going?
Just curious. I'd hate to do this stuff manually if an automated solution has been invented.
Thanks again for this amazing mod.
Nevermind... as usual after posting for help I figured it out. :o
Hmm. The parser is locking up on this creature. Looking at the cleric sample included with the parser, I can't figure out what's wrong.
First, the log:
01/05/2013 11:02:40 PM: Starting Application. App Exe: Pathfinder Tool - FG Creature Parser Product Version: 1.0.0.15
01/05/2013 11:02:40 PM: Reading data file: ...\Kingmaker 2 Creatures.txt
01/05/2013 11:02:40 PM: Calling sub FormatDataFile.
01/05/2013 11:02:40 PM: Entered Sub FormatDataFile.
01/05/2013 11:02:40 PM: FormatDataFile: Read past starting blank lines (if any).
01/05/2013 11:02:40 PM: FormatDataFile: Opened StreamWriter.
01/05/2013 11:02:40 PM: FormatDataFile: Written DESCRIPTION line:
01/05/2013 11:02:40 PM: FormatDataFile: Written NAME line: Tiressia CR 4
01/05/2013 11:02:40 PM: FormatDataFile: Reading and formatting creature stat block: Tiressia CR 4
01/05/2013 11:02:40 PM: FormatDataFile: Written XP line: XP 1,200
01/05/2013 11:02:40 PM: FormatDataFile: Written TYPE line: Female dryad druid 2 (Pathfinder RPG Bestiary 116) CG Medium fey
01/05/2013 11:02:40 PM: FormatDataFile: Written INIT line: Init +5; Senses low-light vision; Perception +14
01/05/2013 11:02:40 PM: FormatDataFile: got the line ending in DEFENSE Defense
01/05/2013 11:02:40 PM: FormatDataFile: got the line ending in OFFENSE DR 5/cold iron; Weaknesses tree dependent
01/05/2013 11:02:40 PM: GetAndFormatLine: Searching for 2 strings: tactics ,statistics
01/05/2013 11:02:40 PM: FormatDataFile: Retrieved OffenseText Speed 30 ft. Melee mwk sickle +10 (1d6-1) Ranged mwk longbow +10 (1d8-1/x3) Domain Spell-Like Ability (CL 2nd; concentration +8) 8/day-storm burst Spell-Like Abilities (CL 6th; concentration +12) Constant-speak with plants At will-entangle (DC 17), tree shape, wood shape (1 lb. only) 3/day-charm person (DC 17), deep slumber(DC 19), tree stride 1/day-suggestion (DC 19) Druid Spells Prepared (CL 2nd; concentration +7) 1st-faerie fire, goodberry, magic fang, obscuring mistD 0 (at will)-guidance, purify food and drink, stabilize, virtue D Domain spell; Domain Weather
01/05/2013 11:02:40 PM: FormatDataFile: Written SPEED line: 30 ft.
01/05/2013 11:02:40 PM: FormatDataFile: Written Melee line as: mwk sickle +10 (1d6-1)
01/05/2013 11:02:40 PM: FormatDataFile: Written Ranged line as: mwk longbow +10 (1d8-1/x3) Domain
Now the stat block for this creature in the text file:
Tiressia CR 4
XP 1,200
Female dryad druid 2 (Pathfinder RPG Bestiary 116)
CG Medium fey
Init +5; Senses low-light vision; Perception +14
Defense
AC 18, touch 15, flat-footed 13 (+5 Dex, +3 natural)
hp 48 (6d6+2d8+18)
Fort +9, Ref +10, Will +13
DR 5/cold iron
Weaknesses tree dependent
Offense
Speed 30 ft.
Melee mwk sickle +10 (1d6–1)
Ranged mwk longbow +10 (1d8–1/×3)
Domain Spell-Like Ability (CL 2nd; concentration +8)
8/day—storm burst
Spell-Like Abilities (CL 6th; concentration +12)
Constant—speak with plants
At will—entangle (DC 17), tree shape, wood shape (1 lb. only)
3/day—charm person (DC 17), deep slumber(DC 19), tree stride
1/day—suggestion (DC 19)
Druid Spells Prepared (CL 2nd; concentration +7)
1st—faerie fire, goodberry, magic fang, obscuring mistD
0 (at will)—guidance, purify food and drink, stabilize, virtue
D Domain spell; Domain Weather
TACTICS
During Combat Tiressia tries to avoid melee combat,
using entangle to hinder foes and deep slumber on
any creature attacking her tree. She uses her scroll to
summon additional creatures to help Falchos in battle,
while jumping from tree to tree using tree stride and tree
meld to attack enemies at a distance with her longbow.
Morale Tiressia retreats into her oak when reduced to 20 hit
points or fewer, praying that her attackers get bored and leave.
Statistics
Str 8, Dex 20, Con 15, Int 14, Wis 20, Cha 22
Base Atk +4; CMB +9; CMD 18
Feats Agile Maneuvers, Great Fortitude, Stealthy,
Weapon Finesse
Skills Climb +8, Craft (wood sculpture) +17, Diplomacy +15, Escape
Artist +16, Handle Animal +15, Heal +14, Knowledge (nature)
+13, Perception +14, Stealth +16, Survival +16
Languages Common, Elven, Sylvan; speak with plants
SQ nature bond (Plant domain), nature sense, tree meld, wild
empathy +8, woodland stride
Combat Gear goodberries (5), potion of cure moderate wounds
(2), scroll of summon nature’s ally II, wand of cure light wounds
(26 charges), 6 feather tokens (tree); Other Gear masterwork
longbow with 20 arrows, masterwork sickle, 178 gp
Located the problem. In the source PDF for this NPC, the entry below the ranged attack (Domain Spell-Like Ability) is written in the singular form. It must be "Abilities".
I've found that I get most of my errors from this utility when trying to parse something that has Cleric levels/abilities. Coincidence?
This is the same issue that hawkwind had a few posts above. It seems to be very rare that Paizo use the singular (this is only the second occurrence that I know of). However, I've tagged this to be updated in the next release.Quote:
Originally Posted by lachancery
You shouldn't have any issues dropping spells onto an NPC sheet - once you have created the spell class you should just be able to drop spells from the spell modules onto the spell class. Remember to unlock the NPC before trying to make any changes.Quote:
Originally Posted by chillybilly
Also, remember to prepare the spells, otherwise when you lock the NPC (or close it) the spells go into "Combat" mode and only those prepared will be seen.
Thanks for this fantastic tool, Trenloe - I've just used it for the first time, and it works a treat!
One thing I noticed is that the XP values go into the xml as (for example) "XP 100" - since it's a number tag, shouldn't it really just be "100"? I know the values aren't used currently in FG, but it bothered me!
I've updated the code in the current development stream to remove the XP entry and also to remove any commas in the number.Quote:
Originally Posted by Callum