We are also experiencing problems with skill checks for PCs. The system is adding in the characteristic DM but not the skill level. You can see it in the Totals column on the Skills tab.
Seems to be working fine with NPCs.
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We are also experiencing problems with skill checks for PCs. The system is adding in the characteristic DM but not the skill level. You can see it in the Totals column on the Skills tab.
Seems to be working fine with NPCs.
Pushed a fix for your report. Please update and verify that the skill total correctly shows the proper total.
This still isn't working for me. I turned off the few extensions that i have and no change. the skill still doesn't show up. On the extension issue, not to be cynical, but I feel like I shouldn't buy extensions on the FORGE ever because there is no guarantee that the developer of that extension will support needed changes as FGU is updated?
I can you show you my tests:
Attachment 66014
Attachment 66015
Attachment 66016
There's something weird about stat bonusses not filtering through to the First Aid section:
we had trouble with this last night, (Doc was +2Medic skill, but First Aid section said Skill 0)
I just had a test, and:
If you change your (Main Tab)STAT itself, it doesn't automatically send the new bonus on to the First Aid section, and seems sort of mess up the connection between the other sections
##changing the players Med Skill on the Skills tab(and then changing it back so it's correct), somehow triggers any updated STAT/skill bonusses to filter through to the First Aid section.##
< cant get this to work now, probably ignore
Also deleting the First Aid skill and remaking it, seems to work, as does deleting and re-adding Medic on the skills tab.
I hope i got that correct
actually i just noticed another thing, sorry.
First aid Healing = Effect number of hit points, minimum 1,
Now if you roll an 8 you get 0 HP back, it should be 1 on an 8 or 9