Perfect. Thanks much!
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Perfect. Thanks much!
Version Update: 2.5
Fixed: Combination of cycling options may cause script error
Version Update: v2.6
Feature: House Rule Affect Spell Save DC for d20 roll
Fixed: Spell Save DC d20 roll affected by exhaustion
Everything seems to work great with EXHAUSTION as -1 to d20 tests... except the initiative seems to double-count it:
EXHAUSTION: n gives [EXHAUSTION:n][EXHAUSTION:n] on initiative rolls.
Attachment 63217
Actually, this seems to be the case regardless of the setting for "House Rule: Exhaustion is -1 to d20 roll"; It picks up 2 instances of whatever it is set to.
Hi,
with just this extension on (v2.6) I'm not getting any exhaustion effects to work. I'm not sure when this started happening.
Any thoughts?
Cheers,
Simon
It's with 2014 rules. I've tried 2 different campaigns as the first one I noticed the issue in had a couple of newer extensions just added, so to eliminate that i tested an older ongoing campaign that i haven't tweaked the ext loadout for and they both suffer the same problem.
One thing that caught my eye is that the new campaign has started throwing this error on load:
[3/10/2025 7:40:20 PM] [ERROR] Script execution error: [string "CoreRPG:..gn/scripts/masterindex_window.lua"]:406: attempt to index field 'subwindow' (a nil value)
but I think that is one of the newly instated exts as the other campign doesn't throw this rror, but Exhaustion still is having no effect, no matter the settings in options.
Cheers,
Simon
Yeah, tried that, nothing. It's very strange.
Oh, and sometimes as I increased the Exhausted level it would start saying Exhausted 6 or even 8 in the chat output for actual exhaustion levels of 3 or 4 (it's a bit random) but still not do anything.