OK, been travelling and otherwise heads down on some data rewrites for CnC, here are some responses:
damned
1) I'll respond to your e-mail about any questions you have on the library/sidebar registration. We can post any tidbits here.
2) I'm adding a "gm" mode to the library/sidebar system, in addition to the current "play" and "create" modes.
Dulux-oz
1) The problem with the scaling down to the small button size is that several rulesets use text on the button graphics which becomes very hard to read below 75% (which is the threshold that the current sidebar code uses).
viresanimi
1) When I load up M&M ruleset, I don't see any category controls, so I'll need to investigate.
Mortar
1) To replace the library frame and small button frames, you have to look at what the windowclass is using for those. Then, you'll need to define the new frame asset definitions (i.e. framedef tags) for each frame you want to replace.
(Library frame = "utilitybox3", CT = "ctbox", Chase Tracker = "chasebox", Party Sheet = "partysheet", Calendar = "calendar", GM Tools = "handbox", Color (User and Desktop) = "utilitybox2", Modifiers/Effects = "utilitybox3", Options = "utilitybox")
Also, if you change the relative blank space on the edge of the frames, you may need to redefine the "close_*", "help_*" and "resize_*" templates to match.
2) Thanks for the report on the missing tools in SW. I'll patch in next beta push.
spite
1) I'm not sure why characters would be affected at all, since that data isn't touched in the update. Are you talking about viewing characters in Manage Characters mode that you played before, or about viewing characters as a GM in an existing campaign?
2) I'm not seeing any errors when I control click on a target without selecting a token first. Are you running any extensions? Which ruleset are you using?
Blackfoot
1) From the Pathfinder Core Rulebook on pg. 199 under Performing a Combat Maneuver, second paragraph, there is a line that says: "Add any bonuses you currently
have on attack rolls due to spells, feats, and other effects."
2) I'll have a patch in the next beta push.
3) Penalties are untyped in PFRPG and 3.5E, so doing anything else would potentially create issues. Is there a particular scenario you are trying to recreate?
Regards,
JPG
Thanks,
JPG

