good work earthworm3!
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good work earthworm3!
thanks for your reply, i will post it after "mortal" sheet added.
EDIT : i have not modified PC & NPC sheet "page 3" for now. For Werewolf V20th, i need to buy the books and for Mage 20th the books is only for backers on kickstarter...
Great work indeed! Having a single ruleset to play all the classic WoD games is sweet!
A few things. Everything seems to be running just fine in version 3.0.3. but the ruleset generates errors in the test version (3.0.4), when you click some of the buttons:
Script Error: [string "campaign/scripts/campaign_list.lua"]:15: attempt to call field 'setVisibility' (a nil value)
If this pops up the ruleset suddenly get very slow indeed. I thought this might be useful to know, so it doesn't come as a surprise when 3.0.4 goes live.
A personal request: Can the ruleset include all the graphical elements, just like the old version. I have a thing for making skins for my games and now that many of them are not present anymore, that is not possible. Not exactly needed, but would just be nice to have.
Keep up the good work!
Vires Animi
Yes i can include all graphics in the VtM ruleset. i will try it today.
The file campaign_list.lua is include in CoreRPG ruleset, not my ruleset, so it's maybe an error on the new version.
I may not create mortal sheet because we can use vampire sheet or mage sheet...
Maybe Moonwizard can shed light on the issue. Coding is way beyond me, but I do try to report issues, so they can be fixed.
Incidently the timing of the cross over extension is spot on. My players and I have this weird circle were we generally play Vampire in the winter and other stuff in the summer. Back in the day that was usually Werewolf and they have been asking me, if there would be a Werewolf ruleset also. I am sure they will be very happy when I can tell them, that Werewolf is on!
*thumbs up*
Vires Animi
Thanks, i have added all crossover graphical elements to the ruleset, you can redownload it.
Hmm... I don't see it. And I might have not have explained myself very well. It is the graphical elements from the CoreRPG that I would like to change. As in the scrollboxes and combat tracker stuff. Basically everything. I can't help myself. I like to redo everything! *Grins*
Just add your file (with same name and directory) to VtM.pak. It will replace the original graphical elements.
Yep. It does indeed! Thank you very much!
Vires Animi
Or you could write your own extension that replaces the graphics. This will be a better way to go as you don't need to update the VtM.pak file each time a new release comes out. Look at the wood theme in the \extensions folder as an example of an extension that changes the base graphics.