The creature parser can do this for pathfinder:
https://www.fantasygrounds.com/forum...ad.php?t=15475
Post #72 gives info on what needs to be done with the HL statblock to use with the parser.
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The creature parser can do this for pathfinder:
https://www.fantasygrounds.com/forum...ad.php?t=15475
Post #72 gives info on what needs to be done with the HL statblock to use with the parser.
I needed to follow up on the thread that I and JKensei exchanged on this board. Little did we know at the time, but JKensei was my friend and player trying to import the same character I was and having the same issue as I was... :D :rolleyes:
I was wondering why this guy was mentioning "shifu" in HIS postm, the name of the character I was importing. D'oh!
In any event, thanks to Martin and Moon_Wizard for all your support!
Yeah, 2 Shifu's certainly confused me! I wondered if you had an identity complex! ;-)
I've been starting a new 4e campaign recently, but when I import my players' dnd4e files, their powers don't go through. And the first time I open the power page of their character sheets, I get the error "Ruleset Error: Database type mismatch for 'criticalbonus'
Ruleset Error: Database type mismatch for 'criticalbonus'"
Any ideas what's wrong?
Which version of the converter are you using? I see 2.9.0.C - which is the latest (as of FG 2.9.1) from the "utilities" directory in the FG Application data directory.Quote:
Originally Posted by Sharpevil
Make sure that you use the character converter installed with FG on your machine.
I just removed a link to an older version (2.8.1K) that was found at the top of this thread.
Thanks,
JPG
Has anyone got this working in Wine on Mac?
I've got it to load but it will not import characters to my campaign. I am trying to import Hero Lab filed for Pathfinder.
I've never tried it on Mac - but if you are having issues importing into a campaign, then try using the "XML" output option which creates Fantasy Grounds compatible XML. Then you can import this XML into your campaign as the GM - using the chat /importchar command when your campaign is running.Quote:
Originally Posted by GMTroll
I have tried exporting to XML but still not converting in Wine on Mac.
This is a copy of the error thrown when I try, it is the same which ever method I select.
Any ideas?
Code:See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NotImplementedException: The method or operation is not implemented.
at System.Windows.Forms.UnsafeNativeMethods.ITextDocument.Range(Int32 cp1, Int32 cp2)
at System.Windows.Forms.TextBoxBase.ScrollToCaret()
at CharacterConverter.CharConverter.AppendConsole(String message, Boolean newline)
at CharacterConverter.CharConverter.ConvertButton_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
CharacterConverter
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/users/kiron/Application%20Data/Fantasy%20Grounds%20II/utilities/CharacterConverter.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Ionic.Zip
Assembly Version: 1.9.1.8
Win32 Version: 1.0.0.0
CodeBase: file:///C:/users/kiron/Application%20Data/Fantasy%20Grounds%20II/utilities/CharacterConverter.exe
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
GMTroll,
Can you provide the hero lab output file that is causing the issue?
I want to make sure it runs on Windows without errors, before we assume a Mac issue.
Thanks,
JPG