Youre a Hero of the Republic. Thanks
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Thanks Stargrove. I appreciate you trying to fix this. The errors are no longer coming up. Can I take it that to fully update I need to unload the SotA book and reload. I ask as, for example, the security drone image is not in the list of Images although it is in the module book - no biggie therefore. I ask the question about loading and reloading as I've inserted my notes throughout chapter 1 now and don't want to lose that work.
Another more general error and one I've had for some time and keep meaning to mention - it's a weird one.
in the Combat Tracker we play round 1 and I click through the participants by hitting Next Actor until I reach the end of the round. I hit Next Actor to take us to round 2 and it changes all the initiative scores. If we then go to round 3 and subsequent rounds it doesn't change the initiatives. This only ever happens in the first round of the first combat of the session! I can start another combat and it's fine.
What on earth is going on?
I do not think you need to unload and reload the module if you got the update.
The image is there in the Assets for the module. If you go to Assets, find the Secrets of the Ancients folder and you should find it there. Part of my cleanup was to only create Image records for things like map-type things and remove everything else as all the other pictures just clutter the Image records when you need something useful.
Two bugs related to actions.
1. Trying to add under Misc Actions gives an error:
Attachment 64963
Looks like a pretty standard issue with an index :)
2. Tactics (military) is added automatically but not showing Skill:
Attachment 64964
Attachment 64965
Bugs on the Spacecraft combat tracker:
1. When rolling initiative an error is thrown by npc craft.
2. AP is not implemented, neither is Tachyon AP loss with molecular bonded armor.
3. The Crew Effectiveness Index is unusable, it can be used as a general bonus for crew quality instead of adding crewmen with skills.
The armor reduction for critical hits are coded as -D3 but its impossible to apply this to the ship as the armor is locked down.
I've added both to my list to investigate. Will reach out if I have questions.
Task chain labels don't line up with boxes.
Attachment 64978
Attachment 64988
This image shows the Action tab of a character with a longbow, requiring Gun Combat (archaic), and a stunner, requiring Gun Combat (energy). The character does NOT have either of those skills. They do have Gun Combat at rank 0 and Gun Combat (slug) at rank 1. The system is erroneously applying a +1 DM to both attacks (green highlights). When I hover over the +1 DM, it indicates that the system has found that the character has the skills associated with those specific weapons.
Additionally, when I cycle through the characteristic for stunner, it applies the +1 to the attack DM. But, when I cycle back to no characteristic, it maintains the +1 DM (yellow highlight and red circle).