Hmmm...does anyone have anything specific to Interstellar Wars (Gurps 4th) that I can use in my campaign? I already have basic MoreCore ruleset installed and a lot of skill + talents typed into system.
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Hmmm...does anyone have anything specific to Interstellar Wars (Gurps 4th) that I can use in my campaign? I already have basic MoreCore ruleset installed and a lot of skill + talents typed into system.
Geez...It's been a little while since I thought about this campaign. Unfortunately, other than images I used, there isn't much from that campaign which is portable to the current ruleset. I'm curious...if you are using GURPS, then you should probably be using the GURPS Ruleset for FG and not MoreCore.
Hello,
How many character points do the PCs get, and what is the Disadvantage Limit? Are realistic and cinematic Martial Arts, Magic, and Psionics allowed? What's the tech level, mana level, and control rating? Which book has the game setting?
What days and times will you be playing??? I'm available:
Sundays: after 5:30 pm Pacific
Mondays: any time
Tuesdays: any time
Wednesdays: any time
Thursdays: any time up until 6:00 pm Pacific
Fridays: any time until 2:30 pm Pacific
Saturdays: any time
Thanks,
Paolo
For what it is worth, I'm currently running a GURPS TRAVELLER campaign and running into minor speed bumps here and there. First and Foremost is the issue of what GURPS 4e tech levels correspond to what GURPS TRAVELLER tech levels etc.
For now, this seems to be where I'm heading on that topic:
Eventually I will start trying to use GUNS GUNS GUNS to create/craft weapons that are closer to the original GROUND FORCES and the like weaponry - but that's for another day well into the future. I've got too much on my plate now. I am creating some "Modules" with GURPS ULTRATECH material in it, but I'm also trying to upgrade my GCA5 book gdf files to include more equipment - as the GURPS ULTRATECH book is "unfinished". I find myself having to add things like "Night Shades" and other such items to the main data file.Code:GURPS 3e GURPS 4e Traveller Tech Mongoose Descriptor
1-3 1-3 0 Primative
4 4 1 Primative
5 5 2-4 Primative
6 6 5-6 Industrial
7 7/8 7 Pre-Stellar
8 9 8 Pre-Stellar
9 9 9-11 Early Stellar
10 10 12-13 Average Stellar
11 10 14 Average Stellar
12 11 15 High Stellar
Ah well, sorry to see the Traveller campaign has been done for over 7 years. Hope it was a fun campaign! :)
I am glad to see it's still remembered. I really wish I could have stuck with the game longer, but I so enjoyed the time I had with y'all. I can feel Remi's impulsive itch coming back, so I just might keep an eye on my gaming schedule (real life has SUPER restricted gaming time lately).
Regardless, thanks again for one of my favorite campaigns!
If you are looking for a game that does not have the time restrictions I am running a Traveller play by post game using FG.
Link to our site in my signature.