In the Player's Guide, Ranger Abilities, the window that opens to explain the ability Mystic Mark has its first paragraph replaced with the Explorer ability text.
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In the Player's Guide, Ranger Abilities, the window that opens to explain the ability Mystic Mark has its first paragraph replaced with the Explorer ability text.
Hi
Shortbow is missing from simple ranged weapons in the Tales of the Valiant: Players Guide (KPFGTOVPG). When searching for a shortbow, only magical ones are listed.
Attachment 65259
I believe everyting has been fixed once again.
Uploaded today as hotfixes:
missing shortbow in PG. I mistakenly read that as the +1 version was missing.
missing artwork in GMG: this was fixed a couple months ago. I don't know why the store files weren't updated. Regardless, I've double-checked and resubmitted the files.
Ranger Mystic Mark: confirmed changed in the mod file.
Game Masters Guide: None of the chapter opener art is in the book. Art is there as assets, but not in the book
Sample NPC Eris Spetz. Artwork isn't in book. There's an image link wrongfully embedded on the sentence "Wears a tool-filled...." and the image record it points too is also empty.
Many of the images records are empty, too many to list, but examples would be Art - Naval Battles, Art - Underwater Combat, etc.
Factions has a blank area you can click which brings up the blank Art - Naval Battles....which is weird, dunno if that is right or not...
Basically, there are a lot of errors; the art records and the book art needs to be gone over with a fine-tooth comb by the developer.
The missing image updates were pushed to the source system on September 2 and a patch pushed that day, as far as I can tell.
I just tested with the latest version specifically for Naval Battles; and it looks like the data is there. (see attachment)
If still seeing issues after a new Check for Updates; please try going to Library->Modules, right clicking on the TOV GMG module, and select the Revert Changes option.
If still seeing an issue after that, please try these steps:
* Go to FG launch screen.
* Click on folder button in upper left of launch screen.
* Go to vault subfolder
* Delete KPFGTOVGMG.dat file
* Return to FG launch screen.
* Run a new Check for Updates.
Regards,
JPG
Well, I still have the issues, even after reverting changes, loading it fresh in a new campaign, and deleting the KPFGTOVGMG.dat and checking for updates (I check for updates multiple times per week).
If this module has been fixed, and been sent out live, I'm not getting it for whatever reason. I can only guess that it's not been pushed out live, or there's a bug with the update service.
Attachment 65607Attachment 65608
I did another push of the module,Could you do another update and see if you get the same results?
Hi, the following monsters have not been included in the FGU module "Monster Vault 2":
Opossum
Skunk
Skunk, Giant
Honey Bee, Giant
War Pig
Arcane Grenadier
Hammberbill Goose
Hedgehog, Giant
Honey Bee, Swarm of Bees
Opossum, Giant
Feymount Raccoon
Nightwing
Scavenger
Axolotl, Giant
Merchant
Millipede, Giant
Cultist, Necrograft
Diviner
Wooly Hippopotamus
Wrestler
Huntmaster
Mage Knight
Tress Lizzard
Venture Priest
Merchant Captain
Monarch
Oliphaunt Warbeast
Thief Lord
High Mechanist
Bard Maestro
First Servant
Master Assassin
Coincidentally, I noticed that in the PDF Bookmarks (sidebar), Kobold Press mistakenly omitted these same monsters (bug). But all of these are in the book, not a typo in the book but PDF Bookmark with errors.
Please add the missing monsters. They don't appear in either the module book or the NPCs.