Thanks for the report. I'll have a look into it.
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Thanks for the report. I'll have a look into it.
Hi, could you please solve the issue with the fps regarding window dragging?
Example :
I have loaded all rule modules and no adventure.
Open the PC window and drag it around and see how smooth it goes.
Open the items window and still no problem, everything runs smooth.
Now, klick on the weapons tag and see how the windows drag like crap. Especially the weapons window.
Once you close the weapons window, everything runs smooth again :)
Yeah, pretty sure that's a base program issue on how it refreshes during the drag, not a ruleset issue.
I did a forum search on this and nothing popped up. So I thought I would mention it here. I'm using FGU.
So when making a starship and adding the security feature Anti-hacking systems multiple times, you can add this particular feature up to 4x, it is not adding the correct amount of build points. It should be 12 points or 4 entries of 3. It's just showing 3 BPs.
Attachment 41678
A side question is there any plans for us to be able to edit the build point summary tab. I would like to be able to put in upgrade costs for weapons, or additional mount and be able to track that on the sheet.
The Build Point total field can be edited by ctrl-scrolling up or down. It does seem like when you add a second item of the same type the BP does not change. If you drop the item on the sheet, open it up and change the name to "Anti-hacking (x4)" then edit the BP to 12 you can re-drop it from the list it is on and then delete the old one to get a correct total until it is addressed.
Hope that helps till it gets looked at.
PC Ships are not set up to export/import like PC ships. You will have to use the standard module creation process to have them exported.