Originally Posted by
Morenu
Yes, the 1 time random value on the application of the effect to the NPC is what I am looking for. So the AC: [1d4-1] gets applied to the NPC, and when applied a 3 is rolled (-1) so they get an AC: 2 effect applied to the CT.
If multiple NPCs are targeted at the same time with AC: [1d4-1], they would all get the same value correct? if so, is there a way to have it roll for each targeted NPC?
I ask because there is an extension that lets me set an effect to target groups (all, enemies, allies...) and that would be a fast way to let my DM randomize a buff effect that is random for the entire mob with 1 or 2 clicks. the possible buffs could be anything, MHP, AC, DMG, CL... and being able to set each 1 to be a random amount would be great.
I will test it out shortly, but thank you for the responses.
Example of the type of thing my DM would love:
Buff Lv 2; AC: [1d3-1];MHP: [1d10-1]; CL: [1d2-1]; SKILL: [1d4-1]; ATK: [1d3-1]; SR: [1d4], DMG: [1d6-1]; RESIST: [1d3-1] fire; DR: [1d3-1]
Target all "enemies" (the Mob) and apply the above effect and have it roll for each NPC so the effect is most likely unique for each NPC.