Ammunition Manager v2.6-hotfix.2
* 5E no longer double-counts ammo before/after attacking. Attacks no longer allowed if no remaining ammo. Thanks to
Rivanknight220 for pointing this out.
* Ammunition items in inventory that are not carried or equipped will no longer be included in ammo selection list. Thanks to
nephranka for suggesting this.
* HOTFIX: Improve compatibility with other extensions by replacing ActionAttack.onAttack with appropriate version on load (for other extensions that call the previous one).
* HOTFIX: Improve weapon detection for 4e powers (no longer gets confused by spaces or punctuation in weapon names).
Click here to see raw code changes