Can you give more details on what is broke? It seems to be working fine for me ... but i haven't checked every feature.
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It seems as though Extended automation is effecting the new NPC Dice feature in the new update.
it causes the dice to your default dice and not the dice associated with the npc
skill checks use the proper dice but the attack rolls and saving throws do not.
I am currently updating the extension(s) :) Then such incompatibilities are hopefully resolved :)
Just a heads up: At latest this weekend I am hopefully done with updating :) Just got a bit busy with work this week :)
Extensions are now updated and hopefully compatible with everything again :) (except maybe with the extra stat to saves extension? I still have to check that explicitly :) )
Also: The AoO chat message for NPCs about exceeding and reaching the number of AoOs is now hidden if the GM's rolls are hidden :)
Just pushed a new version of the extended automation extensions, incorporating the recent hotfix of SW :)
Flat-footed button is not doing anything for me. Manually applying the condition or working off of it being autoapplied in combat still works (though it doesn't apply the condition to non-PCs). Is anyone else having the former issue?