Yay thanks!
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Yay thanks!
You're welcome :)
Soo, I tested it right now, but everything works on my side :) I also checked all the codes releases the past weeks, back to the point when I uploaded a new version the last time (thanks to bmos for keeping track of the changes on github!), but I couldn't find anything which I need to update :)
Can you delete the extension, and download it again? :)
haven't tried deleting it actually, so I'm doing it now. Last time it got updated was in march, let's see now how it goes after redownloading it. And nope, it still won't work.
I copied my whole campaign folder and renamed it, started it with your extension as the only one and now that I re-downloaded it it DOES work (it didn't earlier), but doesn't in my actual campaign (which means there's an incompatibility, I'll start trying it out adding'em a bit at a time, and report back if I find out which one of those FORTY-FIVE extensions causes the incompatibility)
p.s. on a side note, NIFTAG always trigger no matter what, I see...
P.p.s. Found it! The extension "Extra stat to saves" for some reasons conflicts with IFTAG.
@Asgurgolas: I just tested it together with Bmos's extension but (N)IFTAG still works for me :) Can you you send me a screenshot of your setup in FG showing everything?
Quick question regarding the new ADV/DIS on Skill Rolls - Which is fantastic, by the way....
ADVSKILL (-) [skill], [ability] Advantage on skill rolls
DISSKILL (-) [skill], [ability] Disadvantage on skill rolls
ADVSKILL: sleight of hand, dexterity
What does the ability entry do for the effect syntax?
Thanks, let me know, what you find out :D
@RobboNJ69: I think you can write something like ADVSKILL: dexterity and then you have advantage on all skills with dexterity as ability :) So, that entry is separate to the skill entry in the effect, not intended to be used in the same effect :) (so, either use a skill or ability name, not both)