Originally Posted by
johniba
So, as you know, I am working on those missing features, but at the same time, working on automatically adding characteristics from species, etca.
I ended up curious to see how 2E, 5E (the rulesets I always research the code to learn more) popup a window, asking for the user to select stuff.
And, looks like that is a very powerful window from CORE, which I am surprised I havent seen being used by a lot of rulesets...
Long story short:
I am working on automating some stuff, for example, those things like asking the user to select among the career skills which ones they want the free skill point(s), and this is very, very similar to what we are discussing here, about the mod options.
So, wait a couple of days, I am getting familiar with this dialog window from CORE, and I will work on a text parser, that will allow us all sorts of nice stuff.
I am also designing a way so that experience will be correctly calculated, effectivelly creating a way for the ruleset to have a character creation....