Good stuff - thanks albirich!
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Good stuff - thanks albirich!
I feel real stupid RN. If your whole dice pool is gonna be replaced by hunger dice equal to the hunger level, just let the hunger stat be rolled instead.
Sleep is the source of much truth!
Ok the CALC option is available in the new build and the Character Sheet is resizable horizontally also. The primary stats section does not scale so nicely.
What this is mostly good for is busy character sheets that would benefit from 3 columns of rolls.
Tomorrow I should be finished with:
[gethealth]
[getwounds]
[getn1]
[getn2]
[getinit]
[getsize]
[getreach]
[getspeed]
[getlevel]
and have them working for Rolls and Calcs
I will add new features to doco tomorrow also.
im having a little problem with the new feature. im trying to auto populate skill with it starting value which in this case is equal to its INT but its' not happening, what i doing wrong?
Also i have playing around with the damagedr command which works just like i wanted it to apart from there is no mention in the chat log of the damage being reduced although i can see it happening in the CT, it would also be nice if armour items when equipped altered the n1 or n2 boxes.
Im working on a Openquest character sheet . Openquest is kind of retro clone of BRP and the author has given he ok for me to include the whole SRD in the in the reference manual.
Ahhhahaha... Im sorry it was late and I wanted to get it up and I didnt post any instructions. One of the reasons it took a while was I was struggling with the UI. It still doesnt excite me but I havent been able to improve on it. Will doco it and post back here shortly.
Ok doco updated:
Calculating fields
https://diehard-gaming.com/xcore/#rolls-example-4
Extra Get Commands
https://diehard-gaming.com/xcore/#rolls-cheatsheet
This was a pretty substantial update under the hood.
OMG so much more complex under the hood.
Ive "finished" this feature 5 times now.
New build loaded again now that will hopefully be working fully.
Does initiative for npc's work? I tried creating an npc and then seeting a roll like 1d10 but didn't seem to work for me.