Originally Posted by
Topdecker
You did good with SKT. On the difficult maps, the grid aligns nicely and you weren't given a lot to work with. Dealing with a 50' grid is no fun and cropping the map off of the larger image was a good call for a lot of reasons.
I did see one thing - not really a technical thing, but more of a conceptual thing - to bring up. There is at least one map where you put LOS terrain walls up all the way around the perimeter of trees on an overhead view. That's good if you are, you know, flying overhead, but not so great if you are on the ground and only have to deal with the trunk.
I was working with Empire of the Ghouls VTT maps by Kobold Press and encountered a similar situation:
Anyhow, it is a LOT easier to just draw a random trunk than to slowly work around the outer edge. Time saver, less is more in this case.
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