Its working.
I had two tokens that were the same and was selecting the wrong one.
Ooops. User error
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Its working.
I had two tokens that were the same and was selecting the wrong one.
Ooops. User error
oki, the stuff with ownerships of tokens is in FGU now completely different seemingly; so, please do not use this extension in FGU now, it is only for FGC. I sadly do not have the time to understand the new ownership structure until I have more time :)
Have you tried, you know, winning the lottery so you can focus on your hobbies 100%? :D
If you are filthy rich even research becomes a hobby... :D
I placed a token on a map (AS GM). WORKS!
I then joined with a player and once in, cleared ownership. Allowed player to take ownership. Player could NOT alter Height on the token on the map (GM could)
I Deleted the token on the map and then replaced it. NOW player could alter the height.
Seems the map remembers who had ownership of token when it was placed on the map. If the ownership changes for some reason, Map doesn't care!
Delete the token and then Replace it...
Ill let you know if I find any other problems
This is only partially working for me, but I am almost positive it is my environment.
What works:
no key + mouse wheel = does nothing (as expected)
ctrl + mouse wheel = change token orientation
alt + mouse wheel = change token size
What doesn't work:
shift + mouse wheel = it does nothing (and is really the whole point of this extension)
This is with *only* this extension loaded with the 5E ruleset. However, I very much suspect it is the way I am running that is causing my issues.
MacOS 10.15.7 (since Apple dropped 32-bit support, I can no longer run 32-bit Fantasy Grounds Classic directly, thus...)
Parallels Desktop 15
Windows 10
Fantasy Grounds Classic 3.3.11
I'm *assuming* Parallels is either redirecting or blocking the shift + mouse wheel input prior to getting to FG. Anybody seen this issue? Any pointers on testing? I've made some minor tweaks to my parallels config, but so far no luck.
When I have time and am not multitasking with other applications, I'll reboot directly into Windows to confirm this works. Either that or I'll have a remote player test this natively on Windows while I'm running as "normal".