Release Updates for June 16th, 2026
Please remember not to update right before a game starts.
In order for some of the updates in data modules/books to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Savage Worlds Adventure Edition (Savage Worlds)
- [Updated] - Fear Power effect change to Terror; Raise:Terror +2
- [Updated] Drakes, Dragons and Werewolf given same fear check attack as Ghosts had
- [Updated] Halberd note had Reach 1 added
- [Fixed] Small Cat, removed Acrobatic ability
Mongoose Traveller 2E ruleset (ruleset only) (Traveller 2E (Mongoose))
- [Updated] Updated minimum size of npc record to prevent controls overlapping
Pathfinder 2 RPG - Howl of the Wild (Pathfinder 2.0)
- [Fixed] Ancestry speed data not populating in PC sheet
Cyberpunk Red: Core Rulebook (Cyberpunk Red)
- [Updated] cyberfinger max humanity depression per Black Chrome errata
- [Fixed] grouped child items being out of order
- [Added] Cash Helper
- [Updated] NPCs to use combobox instead of cycler
- [Added] minor combatant npc type
- [Updated] NPCs to default to auto dodging ranged if they can
Dolmenwood Ruleset Only (Dolmenwood)
- [Fixed] issue were some skills would not properly populate on the charactersheet
Pathfinder 2 RPG - Rage of Elements (Pathfinder 2.0)
- [Fixed] Kineticist class features being applied at the wrong levels.
- [Fixed] Missing Snapdrake token
2E Ruleset (2E Compatible)
- [Updated] expand width of the "Actual" ability score view so the ()'s show correctly
Dungeon Crawl Classics #111: Grave Robbers of Thracia (Dungeon Crawl Classics)
- [Fixed] [problem with back cover image]
Fallout RPG - Wanderers Guide Book (Fallout: The Roleplaying Game)
- [Fixed] Missing section in book about NPC Templates
Delve (5E Compatible)
- [Fixed] A bunch of minor layout and type emphasis issues in the story entries