manager_actor_common_lua bug?
I think there may be a bug in CoreRPG manager_actor_common_lua. It seems to access tCheckData, but it's nil.
Code:
function isCreatureSizeDnD5(rActor, sParam)
local tParamSize = ActorCommonManager.internalIsCreatureSizeDnDParam(sParam);
if not tParamSize then
return false;
end
local tData = {
tEffectsIgnore = UtilityManager.copyDeep(tCheckData.tEffectsIgnore) or {};
bIgnoreExpire = true,
tParent = tCheckData,
};
table.insert(tData.tEffectsIgnore, tEffectData.node);
local nActorSize = ActorCommonManager.getCreatureSizeDnD5(rActor, tData);
return ActorCommonManager.internalIsCreatureSizeDnDCompare(tParamSize, nActorSize);
end